![]() ![]() Even though Fallout 4 is a 5 year old game, it can still be very intensive on CPU and GPU resources, especially when heavily modded. ![]() With this modlist, I sit above 60 FPS in every area that I can otherwise in vanilla. We're playing on the concept of the Tale of Two Wastelands project which uses the Fallout New Vegas engine to allow you to travel between Fallout 3's Capital Wasteland and Fallout New Vegas's Mojave Desert on the same playthrough in offering two vastly different interpretations of the Commonwealth fueled by a carefully selected combination of mods unique to either profile. Until then, we hope this experience provides you with some much-needed nostalgia and excitement in seeing your favorite guns, creatures, NPC's, and even entire locations brought back to life in stunning detail thanks to the hard work of the Fallout 4 modding community. This is as close as one could possibly reach to playing Fallout 3/New Vegas in the Fallout 4 engine until such a time that the Fallout 4 Capital Wasteland and Fallout 4 New Vegas teams are able to release their full recreations of those games. Everything from equipment to gameplay and visuals (including custom ENB presets for both profiles) has been overhauled to match the feel and aesthetics of classic Fallout's. We have compiled nearly every known and publicly available Fallout 3/New Vegas-inspired mod out there and brought them all together through the use of two profiles that allow you to seamlessly transition between the experiences of Fallout 3 and New Vegas with a couple clicks. ![]() A Tale of Two Commonwealths is an experience based around the concept of transforming the look and feel of Fallout 4 into that of Fallout 3 and New Vegas, respectively. ![]()
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